Zero point two V.2
light installation
Nonotak is the collaboration between the illustrator Noemi Schipfer and the architect musician Takami Nakamoto. Commissioned by the Architect Bigoni-Mortemard to create a mural in the lobby of a public housing building in Paris, NONOTAK was created in late 2011.

In early 2013, they start to work on light and sound installations, creating an ethereal, immersive and dreamlike environment meant to envelope the viewer, capitalizing on Takami Nakamoto's approach of space & sound, and Noemi Schipfer's experience in kinetic visual. They presented their first audiovisual installation at the Mapping Festival in may 2013. In summer 2013, NONOTAK come up with a performance, LATE SPECULATION, where they are the creators and contents of the project.

NONOTAK have been commissioned by the Mapping Festival (Geneva), EM15 ELEKTRA / MUTEK (Montréal), la Nuit Blanche (Paris), Roppongi Art night (Tokyo), Axcess Art Gallery (New York), Stereolux (Nantes), Playgrounds Festival (Tilburg), Mirage Festival (Lyon), Vision'R, Insanitus Festival (Lithuania), FUZ Festival (Paris), Lunchmeat Festival (Praga), KIKK Festival (Belgium), Nokia by Lumia (Istanbul). Their works have been exhibited at institutions and galleries including Tokyo Grant Hyatt Hotel, l'Opéra de Lyon, Batiment d'Art Contemporain de Genève, Theater de NWE Vorst, La Fabrique, Pavillon Carré de Baudouin, Le Générateur.

ZERO POINT TWO V.2 is a light installation part of our fiber optics-based sculpture series.

It is composed of very thin lines spaced in a grid-shaped environment.

Every single line of light is individually acting as an independent source in order to sync with the sound narrative. Being isolated in a black box, the installation constitutes a whole new dimension of landmark and perspective for the audience, allowing the installation to play with the visitor's visual and spatial perception.
immersive installation
French digital artist, Mathieu Le Sourd (Maotik) focuses his work on the creation of immersive multimedia environments, interactive installation, and audiovisual performances. His work has recently been presented in various festivals and galleries around the world, such as Mutek Festival, B39 in Seoul, Signal Festival in Prague, the British Film Institute in London, and ARS Electronica in Linz. Always in search of new challenges, Le Sourd designs his own audiovisual tools, generating visuals with algorithms and creating 3D worlds to transform perceptions of space. He collaborates with musicians, performers, and scientists in order to continue his research into the relationship between art, science, and technology. Maotik recently moved to Berlin where he continues his artistic research by taking part in the art residency organized between Sonar+D and Factory Berlin. He also joined the CODE university where he works as a professor giving lectures about interactive design, generative design, and AR/VR environments.
Holywell is a multi-sensory experience that explores the nature and mathematical principles of sacred geometry. The work consists of the development of algorithms to create many forms observed in nature and

their relation to religious patterns. The use of digital technology offers the possibility of reproducing various combinations making graphics evolve in the form of controlled randomness that creates complex patterns that fully embrace the architecture of the church.

The interactive will give a sense of direct contact with the divine of the church as their movement will modify the visual content projected on the ceiling and the floor and will change the perspective of the environment. As dome projection, the light projected on the cupula of the church will play with its architecture and change the perception of it.

The sound of the installation will follow the theory of Pythagoras that explained that patterns in nature are like the harmonies of music as arising from numbers.
Yasuhiro Chida
— Japan
Born in 1977 in Kanagawa, Japan. Majored in Architecture at Musashino Art University. Creates immersive art installations on the themes of "the consciousness of space" and "the transformation of somatic sensation," which are based on his experiences from such activities as high-altitude mountain climbing, ice climbing, and caving. His name was cited in the website Artdex, in the article "Ever-Renewing Power of Light Art: 9 Brilliant Light Artists You Need to Know" (2019). Recent major activities include International Light Art Award 2019 (Unna, Germany; one of the three Finalists; received the Audience Prize.); Wonderspaces (2019 –, USA); RE: PUBLIKA Festival (2018, Czech Republic); La Chartreuse cultural center (2018, Avignon, France ); Amsterdam Light Festival (2017, 2018); and SIGNAL Festival 2016 (Czech Republic). Explores the peripheries of art, for which he has received the cooperation of the National Astronomical Observatory of Japan and JAXA (Japan Aerospace Exploration Agency). Currently planning his lifework art project Kalama Park.
White pieces of thread are woven in a three-dimensional, polygonal form. This form functions as a 3D screen, onto which thin lines of lights are irradiated via a projector. These linear lights repeatedly appear from the ground, then ascend and disappear. In addition, the particles of light manifest themselves at the intersections between the threads and the linear lights. Even though the linear lights ascend at a constant speed, the light particles appear as if they are all moving at different speeds. These differences occur depending on the distances of the threads from the light source and the angles of the woven threads. That is, the closer the thread is to a perfect horizontal line, the faster the linear light moves, and the closer it is to a perfect vertical line, the slower the light moves. Complex phenomena take place before the viewer's eyes, despite the use of a simple structure and materials.

Chida considers a "space" that cannot be seen or touched to be associated with a sense of beauty. In the past, painters continued to contrive ways to express "space" on a two-dimensional plane, at times using scientific ideas, while at other times relying on their own sensibilities. Everyone has experienced a time when the overall effect of a certain spatial environment has made them feel comfortable, whether it be inside a building or in nature. So what then is a "space" to us? The position coordinates in a three-dimensional space can be expressed with vector and scalar quantities, but can this be considered the same as a space that contains beauty? What sort of a space is the one a dancer or athlete captures via his/her body? Even though all things exist in a three-dimensional space, we are unable to perceive the space itself. This work was devised to manifest beauty/space itself through pervading the space with low-density materials and by drawing closer to it as a perceivable existence. (T. N.)
Waves are particles
AV performance / immersive environment
— Italy
Ultravioletto is an interaction design studio. They work in a multidisciplinary area that merges architecture and design, storytelling and installation, contamining them with new technologies.

Ultravioletto shows a pronounced sensitivity in the experimentation around an expressive research path that gives value both to communication project and pure artworks.

A work among arts and new media that bring interactive installations, performances, immersive environments to life. Projects in which the analogic and digital dimensions unite to create a language capable of enhancing the experience.
A flow of images and sounds recall a permanent duality. An exploration that sets its path in the crest of a wave that is a body too. Tangible light and fluid sound. Free interpretation of the duality of the wave corpuscle at the basis of the quantum mechanics theory.

Concept and production: Ultravioletto
Umanesimo Artificiale
CC&C2.0 / Chaos Complexity and Creativity
audiovisual installation
— Italy
Umanesimo Artificiale is an artist-run cultural association based in Italy. It has been founded with the intent to present and promote creative coding through events, workshops, mixed-media installations and commissioned projects.
"CC&C2.0 / Chaos Complexity and Creativity" is a generative audiovisual installation conceived and produced by Umanesimo Artificiale that intends to celebrate the theory of chaos and complexity, archetypes of the contemporary post-internet era marked by complex multi-agent systems.

An algorithmic artificial brain fed by internal feedbacks in a correlation between them and modeled through an "agent based modeling" software that designs the - unrepeatable - form exhibited.

Concept & Art Direction: Filippo Rosati
Software and hardware programming: Massimiliano Camillucci, Mattia Barbotti
Structure construction: Gianluca Sindaco
Sound design: Aspect Ratio
Pier Alfeo
Principle of organization
sound art installation
— Italy
Pier Alfeo (aka Dubit) is a composer and sound artist working with electronic music, currently studying Composition, Musical Informatics, and Multimedia at the Conservatoire of Bari.

His practice as a composer currently ranges from electronic music pieces, immersive audiovisual performance, sound sculptures, and visual works related to sound agency.

Through his artistic practice, Pier Alfeo investigates cognitive and pathological problems caused by the intense relationship between human beings and automation systems in contemporary societies. His multimedia installations, sound sculptures and electronic musical compositions put the repetitiveness of mechanical-algorithmic automation systems under tension with the unpredictability of chaos. In this way, the rigid regularity of serial systems is interrupted and deconstruct from the inside, generating new configurations of meaning. Within these processes, sound acts in an organic way as a destabilizing and healing element at the same time, emerging with its irregular expressiveness.

After living in many cities in Italy, he moved to Berlin where he acquired wide recognition as a music performer by collaborating for various record labels, organising events, and performing at International events and festivals across the European countries and outside, such as Italy, France, UK, Germany, Switzerland, Netherlands, Cyprus, Serbia, Ukraine, Czech Republic, and Kenya; sharing the stage with artists such as Robert Henke, Fennesz, Rashad Becker, and many others.

In 2019, he presented his first solo show "Incisione su Silenzio" at the Doppelgaenger Gallery in Bari. Between 2018 and 2020 he received the honorable mention for "Interferences Quartet" at the MA / IN Matera Intermedia Festival, has also been the "National Prize of Art 2019" section "Electronic Art", the awarded piece featured in the exhibition PNA2019 and FISAD2019 at the Albertina Academy of Turin.
The work investigates the possibility of using complex graphic models generated by simple and recursive algorithms, exploiting their emerging behaviors, according to the relative theory of complexity and self-organization in natural systems. Through the computation of these large amounts of data, numerical matrices belonging to the fundamental generated cell (tree structure, based on the algorithm related to plant growth) generate a multitude of trends and potential sound behaviors. By using the programming language "Wolfram Language" from Mathematica software for the purposes of timbre research and compositional development, these are organized and agglomerated in sound settings, characterizing the voice of the work. These digital soundscapes are further modulated by the interaction with the user. The interaction is made possible thanks to proximity sensors located on the closest surface of the work; these sensors, connected to an ad-hoc audio-software system (application assembled within the max-msp programming environment loaded on a computer-board), allow the manipulation of sound in real time through the gesture of the one who interacts. The concept is to exploit this formula, in order to create a communicative apparatus in which the gesture meets the primordial sound of its intimate principle.

"The purpose of the artist is expressed in two functions: to settle the genesis of new languages in sound generation, and to sensitise towards the act of listening, through the emission of meditative sounds, to the personal and other's micro-way of being in tune with the whole." (Alessia Savoini)
Aspect Ratio
live set
— Italy
Aspect Ratio (aka Alessandro Graciotti), is an Italian artist and composer. Currently, the project consists of research on new ways of techno-ing ambient music. The creative process behind the experimental design of the project is expressionist and generates from repetitions. Aspect Ratio designs sound for Umanesimo Artificiale and Collettivo ØNAR, and creates atmospheres for theatres, short films, planetaria, and multimedia installations. 'Crash by Crash' is Aspect Ratio's debut album. Its release allowed him to perform as the opening act for Caterina Barbieri and Robert Henke's live sets at Fano Jazz Fest (Fano, Italy, July 18th-19th, 2019). Aspect Ratio collaborates with Mondonero (, has his own monthly radio show on Fango Radio ('Transparent Vibrations' -, and is the sound designer behind 'CC&C / Chaos Complexity and Creativity', which is an audio-visual installation produced and conceived by Umanesimo Artificiale. The installation was presented at Fano's church of San Francesco in February 2020 for the first time.
The live performance of Aspect Ratio will consist in a real-time interactive sound design of Umanesimo Artificiale's installation 'CC&C2.0'. Aspect Ratio's droney live set will be performed in front of the installation at the church of Santa Maria di Piazza, at 11pm.
Electro Organic Orchestra
Live performance A/V
— Italy
Founded in Rome at the end of 2018, Electro Organic Orchestra is an experimental artist collective that blends technology, visual and sound art.

The three components, inspired by the world of generative music, aim to exploit organic elements and impulses to create sound and visual landscapes. They presented their project at the XX edition of Live Performers Meeting held in Rome in May 2019.

Davide Carbone (Rome - 1986) - Microscopic Exploration & Software Development
Graduated in electronic engineering, he began working as a developer of digital applications. Over the years he has specialized in augmented reality, computer vision and artificial intelligence, up to hold the role of manager for the analysis and research of innovative and technologically advanced solutions for international companies. Since 2018 he applies his knowledge to the field of performance art.

Giorgio Sorani (Rome - 1988) - Drones & Sound Design
Specialized as an audio technician in the film post-production sector, he focuses his musical activity on improvisation and live performance. His sets range from techno to ambient and drone music, while the interest and propensity for experimentation push him towards the development of innovative musical projects based on the fusion of technologic sound and visual elements.

Daniele Giuffrida (Trento - 1995) - Visual Interpretation
In 2015 he entered the field of research and innovation as a software developer. At the same time, he became passionate about digital visual arts. In his creative process, he starts from pre-existing material and shapes it in real time, pursuing a synesthetic association of images and sound. Since 2018 he has been promoting the Algorave movement in Italy, which uses coding as a creative tool for audiovisual performances and jam sessions.
Electro Organic Orchestra uses biological impulses to produce electronic music. In 2019 they created the "Germi" project: an audiovisual performance in which sounds and images are generated by the movements of microorganisms in a drop of water.

The dimensions of the imperceptible and of the digital meet in a journey within a microcosm sonorized and reimagined in real time, explored through the lens of a microscope.

The viewer is plunged in a sound and visual experience in which the curiosity and wonder of exploring a microscopic world merge with the imaginative and oneiric dimension while interpreting its infinite atmospheres and dynamics.
Apiario digitale – Il La naturale
Enveloped in the amplified buzz of the bees, we realise that the vibration connects our soul to the cosmic spirit.

The Queen bee's chant is an A at 432 Hz, like the vibration of any other subatomic particle, atom, molecular structure and human cell.

This frequence makes our body and the surrounding nature resonate, reminding us that we're all part of the same Universe even if we have temporarily forgotten it.
installazione ambientale
— Italy
Snap journey
This is an interactive experience in VR that carries the audience in different parts of the world during recent important events that have been artistically reworked with computer graphics.

The aim of the project is to use new technologies as a medium to attract the interest regarding the issues of contemporary history, and to make the audience think about the concept of "rebirth".

Concept & development: Alberto Formica, Leone Ruggiero, Pierpaolo Ovarini
virtual reality
— Italy
3, 2, 1... Musica maestro! CoderDojoFanoMEMO
— Italy
Artists talk & Interview